So, months (RL months) have passed and we didn't start. Why, you will ask, or you will not - I will tell anyway. Well, the usual time problem. I wanted to start with a proper scene with Wren, and we never met.
This style of waiting does not work, I knew it too well from previous experiences (see the Sandon blog - I hope Grace will put that off one of these days).
So from next week we start with another approach. Bear with me. The new rules are:
- one week IRL is one day of play; the story lasts 8 days at most.
- everyone can play every part. So, you can be Ronald, Wren, Marya, or Michael - or just someone else.
Imagine the story as a set of possible worlds (link, but NSFNG - not safe for non-geeks) that will unfold in narration - or as a test that a writer is doing with its characters. You can choose if you follow up from the previous scene, or if you just play it anew, or make an alternative play.
The only common part will be the "day theme" announced at the start of the week. Please try to play - and send the plays to Federico.
Showing posts with label rules. Show all posts
Showing posts with label rules. Show all posts
Saturday, July 31, 2010
Thursday, June 10, 2010
How does it work
Actors and the script
This story is played in Second Life by a bunch of characters, that we can consider as actors. They have a character description and a draft script - however, they do not know in advance all the details of the story. So, this is not a complete freeform play - if the story needs one character to die in the third act, then that character WILL die. The fun is in the interpretation, not in a power struggle.
Flow of time
As in a 24 issue - or as in the Big Brother - this story is always under the camera. Time can flow directly on the blog (unplayed scenes) or in SL (played scenes)
Presence
The location is conveniently separated in different rooms. Players that arent' present in SL when a scene is played are supposed to be sleeping (maybe drugged, or something worse) in another room.
This story is played in Second Life by a bunch of characters, that we can consider as actors. They have a character description and a draft script - however, they do not know in advance all the details of the story. So, this is not a complete freeform play - if the story needs one character to die in the third act, then that character WILL die. The fun is in the interpretation, not in a power struggle.
Flow of time
As in a 24 issue - or as in the Big Brother - this story is always under the camera. Time can flow directly on the blog (unplayed scenes) or in SL (played scenes)
Presence
The location is conveniently separated in different rooms. Players that arent' present in SL when a scene is played are supposed to be sleeping (maybe drugged, or something worse) in another room.
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